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Systems Programmer/Designer
Thesis
Developing narrative-oriented systems for point-and-click adventures in Unreal Engine 4
Project Summary: this thesis project provides all of the systems needed to create point-and-click adventures in Unreal Engine 4. The project focuses on flexibility and ease-of-use, so that any designer can use the systems easily, even if they are not familiar with the project. To show that the systems work, I designed a game called "Rewind", that shows all of the systems in action.
PROJECT DEMO
REWIND LDD
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