
Creature Foliage System
ARK: Survival Ascended


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The goal was to create a tool that Level Designers could use to draw foliage on the game's creatures, in the same way that they would draw foliage on a game level.
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The foliage had to be interactive, it had to grow over time and players had to be able to harvest it.
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My task was to create the system, and to make it so that turning "level foliage" into "creature foliage" required minimum time and effort by the designers.
The system allowed Level Designers to add foliage to a creature, in the same way that they would add foliage to a level.
IMPROVEMENTS OVER OLD CAMERA
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More natural feeling through spring interpolation: The new camera system uses spring interpolation for the camera pivot and arm length, to give the camera a more natural feeling. The old system used a hardcoded linear interpolation.










