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Spaceshark Studios
As soon as I knew I wanted to build an art gallery in space, I contacted the SMU Guildhall to get the *coff* peons *coff* that would help me make my dream possible. These brave warriors of the entertainment era are part of the SMU Guildhall's Masters of Interactive Entertainment. They built my gallery over the span of 24 weeks as part of their Capstone Project, which tested their ability to follow the same production schedule and pipelines as a real world company. Overall, I am not too displeased with the result, but I would have appreciate a lot more lasers, and maybe a few more penguins.
TEAM MEMBERS
Team Members
Command Center
Tyler Morgan
Game Designer
Kevin Morris
Producer
Level Designers
Jorge Montolio
Lead Level Designer
Guy Cockrum
Level Designer
Renan Lima
Level Designer
"Ross" Huang Shih-Cheng
Level Designer
Alex Shilts
Level Designer
Voice Actor "The Curator"
Script Writer
Artists
Colin Valek
Lead Artist
Chris Medina
Artist
Taylor Pate
Artist
Voice Actress "SHI"
Programmers
Anthony Fleshner
Lead Programmer
Henry Dai
Programmer
Srinath Upadhyayula
Programmer
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